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fallback
- Variable in enum de.robingrether.idisguise.management.
Sounds.SoundEffectType
FALLING_BLOCK
- de.robingrether.idisguise.disguise.
DisguiseType
FallingBlockDisguise
- Class in
de.robingrether.idisguise.disguise
Represents a disguise as a falling block.
FallingBlockDisguise()
- Constructor for class de.robingrether.idisguise.disguise.
FallingBlockDisguise
Creates an instance.
The default material is
Material.STONE
FallingBlockDisguise(Material)
- Constructor for class de.robingrether.idisguise.disguise.
FallingBlockDisguise
Creates an instance.
FallingBlockDisguise(Material, int)
- Constructor for class de.robingrether.idisguise.disguise.
FallingBlockDisguise
Creates an instance.
FallingBlockDisguise(Material, int, boolean)
- Constructor for class de.robingrether.idisguise.disguise.
FallingBlockDisguise
Creates an instance.
FARMER
- de.robingrether.idisguise.disguise.
VillagerDisguise.Profession
fromEntityType(EntityType)
- Static method in enum de.robingrether.idisguise.disguise.
DisguiseType
Match a disguise type from the equivalent entity type.
fromString(String)
- Static method in class de.robingrether.idisguise.disguise.
Disguise
Recreates a disguise from its string representation.
fromString(String)
- Static method in enum de.robingrether.idisguise.disguise.
DisguiseType
Match a disguise type from one of its registered command arguments.
Notice: This operation is case-insensitive.
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