iDisguise Enderman

To disguise as a enderman, run the following command: /disguise enderman

Associated permission node: iDisguise.mob.enderman

Subtypes

By default the enderman does not carry a block. You can change this however:

  • Enderman without block:
    /disguise carried-block=air
  • Enderman with block:
    /disguise carried-block=<material-type>
    Material types: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html (only actual blocks are possible)
    Associated permission node: iDisguise.mob.enderman.block
  • Enderman with certain block data (1.13+):
    /disguise carried-block=<material-type>[<state>]
    Example: /disguise carried-block=daylight_detector[inverted=true]
  • Enderman with certain block data (1.8 – 1.12):
    /disguise carried-block=<material-type>:<data-value>
    Data values: 0, 1, 2, 3, …

Custom name

To apply a custom name, run the following command: /disguise custom-name=<insert-name-here>

You can include spaces in the custom name by using the symbol "\s" (e.g. custom-name=Hello\sWorld)

Associated permission node: iDisguise.mob.custom-name

Visibility

By default your disguise is visible to everyone. You can change this however:

  • Visible to everyone:
    /disguise visibility=everyone
  • Visible to certain players:
    /disguise visibility=only-list visibility-param=<player1>,<player2>,<player3>,...
    Associated permission node: iDisguise.visibility.list
  • Visible to everyone but certain players:
    /disguise visibility=not-list visibility-param=<player1>,<player2>,<player3>,...
    Associated permission node: iDisguise.visibility.list
  • Visible to players with a certain permission:
    /disguise visibility=only-permission visibility-param=<permission-node>
    Associated permission node: iDisguise.visibility.permission
  • Visible to player without a certain permission:
    /disguise visibility=not-permission visibility-param=<permission-node>
    Associated permission node: iDisguise.visibility.permission